Treasure Hunt Game
This game familiarizes students with spreadsheets and cell references. It is generally played with two players or two teams, and can be played on the computer or on printouts from a spreadsheet which show grid lines and column and row references. If the game is played on spreadsheets, students also gain skills in resizing columns, building arrays, and using formatting options.
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Materials |
Transparency masters of rules and spreadsheet Paper spreadsheet grids |
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Files to Use |
array.doc (basics-building arrays) gridport.doc (blank spreadsheet grids) |
Classroom Discussion and Activities
Classroom Discussion and Activities
- Treasure is classified by the number of marks used to represent the item. The marks represent the length of the object and must be in adjacent cells either horizontal or vertical. Each mark is worth 1 point.
- Marks may be either a symbol in the cell or a colored cell.
- (See array.doc) The simple steps include:
A) Determine the number of cells each treasure object occupies.
Number of Cells Treasure (suggested objects)
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Number of Cells |
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5 |
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4 |
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3 |
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2 |
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B) Decide on the number of treasure items.
The teacher or class decides on the number and type of treasure. Although you may change the configuration, the following is a recommended pattern. Both players must know how many ships of each type are on the spreadsheet.
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Quantity |
Type |
Number of Cells |
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1 |
Ocean Liner |
5 |
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2 |
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4 |
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2 |
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3 |
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3 |
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2 |
The example below shows what the layout of the spreadsheet would look like with different types of treasure. Again, the number of cells indicate what type of treasure (e.g., 5 cells indicate that it's an ocean liner).
Explain recorder's responses to treasure hunter's guesses
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Incorrect Reference |
Incorrect cell reference: saying it backwards (3A instead of A3) or calling a cell reference that is not on the grid |
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Miss |
any cell that is not adjacent to a treasure |
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Near Hit |
a cell that is adjacent to a treasure including diagonal corners |
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Hit |
a cell that contains part of the treasure |
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Found |
when all the treasure is found |
Explain treasure hunter's recordkeeping marks. The treasure hunter record the results with:
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Miss |
0 (zero) |
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Near Hit |
Any alpha except X |
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Hit |
X |
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Found |
Draws a light line through all the X's (on paper) Highlights the array and colors in (on spreadsheet) |
The recorder may also want to record the same marks on their spreadsheet.
Play options:
Build playing grid
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Teacher Note: Play on paper spreadsheets first. Make a poster to help kids remember the rules. become comfortable with coordinates. When teaching this game, first review with students how to correctly identify cells. Playing the treasure game regularly will help students become comfortable using coordinates. |